Programming & Level Designing Tower Offensive, Pt 1

Hey, It’s time to write again.

This time it’s for another course at UUCG (Uppsala University Campus Gotland) called Big Game Project.

The course is about creating a game over 10 weeks.

I’m the lead programmer for the game Tower Offensive. I’m not sure how much I’m allowed to tell at this moment since we haven’t posted much about it at our dev blog yet.  But at least we got a  matching element. So what do I do? Well I got the role of lead programmer because I had the most experience working with Unity (Game Engine) and I didn’t mind the little extra responsibility. I’m also the level designer and the main GUI guy(technical part, I can barely draw a circle in Photoshop so I don’t mess with that). I’m not exactly sure how I got the last part but I don’t mind, It’s fun. Now to answer the question, I make sure the programmers are working on the right things, delivers on time and give them some help if they need it. At the same time I’m setting up levels, fixing GUI layout and setting up the code needed for it.  Now I’m supposed to write what I did last week, what I have learnt and stuff like that so better get to it.

The last two weeks ( Yes, I ”forgot” to write the first week) I have been doing little on almost everything. While the two other programmers was working on the main parts I had to create some of the smaller systems, like..well I’m going to ask the producer what I can write so I don’t write something secret. (some minutes later) Mohahaha I can write what I want! So I have been working on buying and placing towers, it’s a quite simple grid system, pretty standard. I have been helping out with the matching system a bit. Level design and scripts for it, I decided to start with level 5 out of 9 because all of the elements will be used at that time which makes it easier for us to test everything in time and then just make it easier for the lower levels and harder for the higher levels. I set up GUI System with buttons, Text and yeah well a picture says more than a 1000 words. In conclusion: A lot of small stuff just because it was that start of the project. Next week will be a lot more structured for me because we got all the systems for the levels now and I’m going to write the next post from the office where I can see everything I have worked with and not just write down something chaotic like this.

Well this is how I looks like At the moment. (stolen picture from my Producer)

screenshot